Forum: Poser - OFFICIAL


Subject: Is Poser development dead?

aeilkema opened this issue on May 09, 2018 ยท 270 posts


CHK2033 posted Mon, 18 June 2018 at 3:37 PM

-Timberwolf- posted at 3:04PM Mon, 18 June 2018 - #4331996

I hope SM follows the DAZ path and produces its own figure (like genesis) system, that is solid, by making auto fitting clothes and life like joint bending possible. That would be helpful.

Eventually maybe but really dont think any figure is going to be an over night success without community support it can be the best looking best bending but if people who create character content arent going to create for it then their back to square one...yet again. Maybe they should focus on the program itself the core of it..fixing all the tack ons and "fixes" which were probably done to it through out the years by various owners of Poser.fixing issues which people have been complaing about for some time now (other than figures..no one will ever agree on whats the perfect figure to one it might be bends for animation for the portrait artist maybe they dont care about that and only look for beauty in their figures and decent posing and not animation ready figures.. though they should all be but that's just my personal feelings) so thats probably not as easy as it sounds. Maybe on the figure side of things though they should lean towards basic pretty because its easy to make something ugly (look at all the monster and stuff everyone and their mother does with Zbrush) But its not easy to make ugly into pretty. without lots of work. basically its not easy to make a figure truly beautiful but extremely easy to make her ugly so at least start them off with a figure which is pretty.

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