Forum: Poser - OFFICIAL


Subject: Is Poser development dead?

aeilkema opened this issue on May 09, 2018 ยท 270 posts


prixat posted Thu, 21 June 2018 at 8:13 AM

The mention of FBX support is an interesting point, that's what ended it with Poser for me.

DAZ introduced it with DS4.0, it was enough for my needs, to get figures with basic textures and rigging into C4D.

(There's a six month window here when DAZ tried charging for DS so they lost me for those 6 months)

... but even with that hiatus, SM made me wait about a year for FBX to arrive with Poser Game Dev and more than 18 months for Poser 11.

By the time Poser got the functionality there was no incentive to pay for something I already had with a free utility.

Poser was reduced to just another runtime in DS with occasional hopeful visits to the forums.

(I think I've got those timings right, but they're only from memory!)

regards
prixat