SamTherapy opened this issue on Jul 21, 2018 ยท 17 posts
SamTherapy posted Tue, 24 July 2018 at 12:53 PM
Results so far are very promising, tony. May have to play around with a few things to get it to my liking but it's a very good base to work from. Once again, thanks.
The left side shows the texture version, right side the procedural. I reduced the x y and z scales to 0.0625 and dropped the gain to 2.
As an aside, I discovered an annoying side effect on the model I'm using for a test. Some of the vertices become visible as slight cracks when rendered. You can probably see 'em on the pic. I can eliminate most of these by making some adjustments to the model but it's something I wish I'd taken care of earlier. Oh well, live and learn, as they say.
Coppula eam se non posit acceptera jocularum.