Forum: Blender


Subject: Easy Camera Selection and Switching

keppel opened this issue on Aug 02, 2018 ยท 5 posts


Miss B posted Thu, 02 August 2018 at 11:37 AM

Hey Keppel, nicely done. My only comment is the first screenshot, where you talk about 1. Set up your "lights", 2. Select and name each of the "lights", and 3. Place all the "lights" on the same layer. I think those references should be changed to cameras. 😉

Other than that, your method is similar to what I've done, though I've only created one front, up close, camera, as I don't do final renders in Blender, but do like to see up close and personal how my model is progressing, so having a camera closer to the model's 0/0/0 origin than Blender's default camera, has been a plus.

As far as putting the cameras on the same layer, that's something I've been doing with Blender for years. I have all cameras and lights on Layer 20, so they're always out of the way while editing, and all I need to do is make sure I have both Layers 1 and 20 selected in Object mode before rendering. I'm so used to it now, I don't even have to think about it. 🙂

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Butterfly Dezignz