dr_bernie opened this issue on Oct 19, 2016 ยท 40 posts
dr_bernie posted Fri, 17 August 2018 at 4:13 PM
Several questions were asked by DustRider regarding Shade3D in this thread (See Link). Since that thread topic is the creation of a vampire effect in Carrara, I thought it would be more appropriate to answer the questions here.
The scene was built in Poser and brought into Shade3D through PoserFusion.
The scene could have been built in Daz Studio and brought into Shade#D through FBX export See Link.
The FBX export from Daz Studio preserves the skeleton structure, so the poseability is not lost. But the FBX export for complex models could be a bit of hit and miss, so you may have to bring the model by small chunks.
The Poser Fusion does an excellent job at bringing Poser content into Shade with all the texture mostly intact. The image below rendered in Shade3D had no shader tweaking whatsoever, except the rug where the diffuse value had to be lowered because it was too bright.