Forum: DAZ|Studio


Subject: what is

atpo opened this issue on Sep 16, 2018 ยท 9 posts


RHaseltine posted Mon, 17 September 2018 at 6:58 AM

It look as if those are almost triangles with an extra vertex on the long side - try splitting them from the vertex on the long side to the vertex on the point, to make two triangles, if it isn't normals or polygons with more than four vertices. You can triangulate the whole thing, Edit>Object>Geometry>Triangulate, in DS but that's less efficient than doing just the problem areas.