Forum: DAZ|Studio


Subject: what is

atpo opened this issue on Sep 16, 2018 ยท 9 posts


Torquinox posted Tue, 18 September 2018 at 10:24 AM

Improving the topology of your model will give you a mesh that's easier to rig for animation, easier to set up for uv mapping, and easier to use. You'll have lower poly count and better poly distribution with less chance for render errors, and more professional look to your models. Sort of a pain but worth the effort, I think. ;)