Forum: Poser - OFFICIAL


Subject: Is Poser development dead?

aeilkema opened this issue on May 09, 2018 ยท 270 posts


CHK2033 posted Wed, 10 October 2018 at 3:20 PM

That was why I asked what you did

Oh sorry I didnt answer that ..still

I do not animate inside of poser (I have but thats not what I use Poser for) I animated inside of Houdini...depends on what it is.(after modeling the scene involved in the animation,inside of Houdini or Maya and Zbrush) then export out to Maya (depending if there was/is simulations involved if not then everything will be done in Maya and motion builder ( and MB IF it has nothing to do with a poser or Daz product Im creating) then export as a FBX into Maya tweak things then hit Renderman in there. I also model My figures for these 2 posing programs in Maya or Zbrush (mostly Zbrush lately though) and use these 2 programs(Poser Studio) to get them ready for each program and render the promos in each programs render engine. ALSO I create the mock ups of New upcoming Mods for this company (vape related shit). and thats mostly 99% done in Blender and rendered in Keyshot.

So the answer to your question to me isn't that simple.

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