arrow1 opened this issue on Oct 18, 2018 ยท 140 posts
FightingWolf posted Mon, 22 October 2018 at 6:28 PM
Inspired_Art posted at 5:59PM Mon, 22 October 2018 - #4338040
What concerns me the most is newer content for Poser 2014-11. Seems that with the introduction of DS into the marketplace Poser has been left behind.
It seems that way, but I think it's only because of the showcase of the art that we see at Daz. Daz3d.com has a lot of renders that look really good and I think some people forget that not everyone is creating renders like that with the software. When you look at the site, the first thing that most people probably think is "Wow. I can create stuff like that too if I use DazStudio" which isn't exact as true as it plays in the mind of new users.
Not everyone is going to incredible art, especially during the learning phase. DazStudio also is free and much of their success comes from their Content not so much the software. Don't get me wrong, their software is good, but their content carries them big time. If SmithMicro want's Poser to compete on that same level then they really have to invest in some really good 3D content of their own. I'm not saying that the Poser users don't create great 3d Content, but I am saying that users can't carry it all their own. At some point Poser will need to decide to be compatible with Daz3D creations or if they are going to invest in content of their own, like the really good stuff.
If they create a character then make sure that there's a lot of clothing available for it. Tap into various types of 3D interests and niches. Don't just give the 3D models that one can use to "play around with" before investing into something else like V4. Poser can do a lot of cool things and has a lot of flexibility. i'm still using 3rd generation figures like Aiko 3 and to be honest, I don't think Daz3d can make those look any better. I'm not saying I'm awesome with Poser, far from it, but if I can take an old figure like Aiko 3 below and get results like this, then someone much better than me should really be incredible. The best thing is that Daz Studio has already paved a path for identifying what type of content to create and that takes away a lot of the guessing. Smith Micro shouldn't try to let the products users carry the burden for creating content. Smith Micro should lead the way. Daz Originals vs Poser Originals speaks volumes.