Forum: DAZ|Studio


Subject: want a tutorial about how to export rigged character from blender to DAZ

atpo opened this issue on Oct 22, 2018 ยท 6 posts


RHaseltine posted Tue, 23 October 2018 at 9:18 AM

If you just want to see the groups in the Geometry Editor you just need to export with polygon groups from Blender using OBJ, as far as I know.