Forum: Poser - OFFICIAL


Subject: Is Poser development dead?

aeilkema opened this issue on May 09, 2018 ยท 270 posts


Male_M3dia posted Fri, 02 November 2018 at 7:39 AM

wolf359 posted at 8:28AM Fri, 02 November 2018 - #4338708

Daz would make a lot more money if they found a simple, easy way >for us to use Genesis figures and clothing within Poser. They have >some nice stuff over there. Apparently there's a Poser upgrade on >the way, though I doubt it will include anything to help us use >Genesis in Poser.

Here is a radical Idea,

Consider dumping Smith Micro and switching to a well supported Character creation morphing and rendering program that OFFICIALLY supports (No dodgey third party hacks) M4,V4,Hivewire and Daz Genesis 1,2,3,8.

This is a misleading claim; you're telling people the marketing materials, not the actual instructions that are posted in the character creator forums. It imports those figures by FBX import, and only some of the textures if they are plugged in the right spot. Official support would be actually reading the DSON definitions as they have the material info, morph info, and texture locations right there. That would cover both the genesis and the main hivewire characters out the box. FBX is a universal import and it works after some adjustment, but FBX isn't the same as official support. The DSON specification is available for use, and the only person that actually read those definitions in a product was Dimension3D for his various utilities for both Poser and Daz. But still this whole character creator topic is getting away from the topic of this thread. I don't think it's totally about figures, it's about making vendors' jobs easier to make content, which could include figures that are better supported by everyone.