Forum: Poser - OFFICIAL


Subject: How do I make a Bump Map for a character?

AlteredKitty opened this issue on Jan 24, 2007 ยท 42 posts


tonyvilters posted Sat, 22 December 2018 at 6:47 AM

@ SamTherapy Hi, the above procedure is correct. The problem is that most Diffuse maps are wrong.

To get the best results from a Diffuse texture converted into specular and bump map, you have to remove all build-in specular and only maintain the skin (or cloth or prop texture color) variations. => Retain color variation but remove all specular from the Diffuse texture <=.

=> => => But you have to do that anyway for clean SuperFly renders.<= <= <=

In the above example? I did this for the skin but not for the hair as it will be covered by either a prop or dynamic hair anyway. (It only serves some preview test renderings).

Best regards all, and many thanks for the compliments. Tony