EClark1894 opened this issue on Jun 29, 2015 ยท 761 posts
wolf359 posted Mon, 28 January 2019 at 1:21 PM
The only solution really would be if Poser developed something similar to iclone's CC3 software. But I really don't see that happening any time soon.
Reallusions system of projecting the shape of your imported genesis Character onto a CC3 base avatar is clever, but it has one major caveat that has made the new Reallusion/Renderosity Partnership a non event IMHO.
You have to first open and export the Character FROM Daz studio as FBX.
Based on the many forum comments I have seen,most poser users simply will not install or use Daz studio for any purpose.. as matter of principle.
I haven't even touched on strategic direction (or any new corporate initiatives that might come up.)
Interesting issue you hinted at Peng, Even poser users agree that SM is not "marketing" poser very well.
Well before a marketing campaign begins there must first be strategic planning.
Perform on honest analysis of your products features and price structure compared to similar products within the same Market.
Study what the market trends are regarding areas of year over year growth
Identify your target demographic.
Market to them with targeted promotional videos ,web site images of people in your target demographic using your product.
By now anyone, remotely involved in 3D/CG , has heard about Adobe's acquisition Algorithmic the makers of substance painter.
Substance painter was the number one choice of indie Game developers in the single man to small shop demographic
The video game industry made $137 Billion in 2018 with some projecting $180 billion in 2019.
Adobe aquired Mixamo the online Character motion retargeting system and they have their own budding 3D content application "Adobe Dimension"
Forget what you think or feel about Adobe and look at their decisions and take a guess what their STRATEGIC MARKET PLAN might be..in fact take 137 billion guesses.
When Daz inc released genesis 3 the still render portrait artists were stunned to find a base mesh with less polygon faces than G2 ..and all quads.
Daz's other company "Morph3D" began promoting their "MCS" character content packages for using Game optimized daz content in Unity and extended game licences began appearing the Daz store. in 2016.
The Unity dev community reacted with a collective Yawn as far as I could tell.
They have since relaxed their game use licencing & retooled the morph 3D site with an apparent new focus on 3D character Avatars for online VR gaming for the "Vive "VR hardware platform. ( rolling my eyes!)
Forget what you think or feel about Daz and look at their decisions and take a guess what their STRATEGIC MARKET PLAN might be..in fact take 137 billion guesses.
Reallusion Created and Released Character creator 3. Look at this video:
https://www.youtube.com/watch?v=9Hazb4e0V94&t=
Pretend you never heard of Reallusion yet still take a guess what their STRATEGIC MARKET PLAN might be..in fact take 137 billion guesses.
Remember the poser "game dev version" that was in the unity store. have a look now ..PLEASE!!
https://assetstore.unity.com/packages/add-ons/applications/poser-pro-game-dev-20703
Any guesses on what Smith Micro's STRATEGIC MARKET PLAN might be???
I would love to hear them.