jartz opened this issue on Jan 28, 2019 ยท 11 posts
Lobo3433 posted Tue, 29 January 2019 at 9:16 AM Forum Moderator
Going to give this a shot but still learning nodes myself but from looking at the set as it is currently your texture color should be plugged into the Diffuse BSDF the Alpha channel is fine plugged into the Transparent node in stead of a Mix RGB node ise a Mix shader node plug the diffuse into color 1 transparent into color 2 then the mix shader node into material output again this is suggestion hope it helps
Lobo3433
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