stallion opened this issue on Jan 29, 2019 ยท 1258 posts
DCArt posted Tue, 29 January 2019 at 11:06 PM
bwldrd posted at 12:04AM Wed, 30 January 2019 - #4344653
I just noticed something while tinkering with her (and then looking at some other SM figures with control chips).
There is no way to quickly mirror a selected control bone, e.g. Left Upper Cheek, Left Breast, etc. There is no symmetry function for those extra control bones, just body actors. You can symmetry left to right, but that affects the whole figure, not just a selected control.
You can copy/paste parameters, but then have to manually adjust due to one side using positive values and the other using negative values for some parameters. Please note this is not a complaint against the figure just and observation I hadn't really paid attention to before.
If it's possible, hopefully someone out there can come up with a script that can mirror selected bones in the figure.
Figure > Pose Symmetry > Custom.
In the Apply Custom Figure Symmetry dialog, you choose Left to Right, Right to Left, or Swap at the top there.
Then select only the parts you want to mirror or swap. You'll see the control chips listed in there in addition to all the bones.
If you want to mirror the whole face, just select Head, as shown in the figure below. Otherwise, go to town on anything you want!