stallion opened this issue on Jan 29, 2019 ยท 1258 posts
duanemoody posted Thu, 31 January 2019 at 12:15 PM
Stupid question time: I'm trying to export body parts as .obj for morphing in an external modeler. I get 0 byte files or just floating control chips with the actual figure, but I can export body parts normally from the dev rig. What's going on here, am I doing it wrong (again)? FWIW the morphs I make using that exported head from the dev rig can be used with the regular figure.