stallion opened this issue on Jan 29, 2019 ยท 1258 posts
grichter posted Sun, 03 February 2019 at 7:43 AM
I really appreciate all the deep thought and the time expended by the developers of LaFemme
(soapbox on)
Regarding the nit-picking, No product developer of any product from software, to any retail product, to a poser figure, can anticipate all the various uses and setting combinations of any new product they create. In my lifetime I have created hundreds of mechanical products that have endured for over 40 years. Most if, not all have been revised over time based on customer feed back. How many updates have been released to fix problems for either the operating system or the web browser you are using to read this thread? Lots!
In the Poser world the most popular figure in recent times is V4. I think some of you are all forgetting there was the original Victoria 4.0. Then version 4.1 . Followed by version 4.2. We as a group didn't cast Victoria 4.0 aside because of flaws discovered that Daz didn't know of when Victoria 4.0 was released. And again even when 4.1 was released. We pointed out the flaws and waited for Daz to react.
Going back to the mechanical products I have developed over the last 40 some odd years, I craved constructive criticism.
There is a motto that goes something like this. You can please most of the people some of the time, but not all of the people all of the time.
I am not a fan of Studio's interface at all. My hope is that the clothes, shoe, hair and character product developers get behind LaFemme and that causes a resurgence of the popularity of Poser. And that the product developers behind LaFemme react to constructive criticism and improve her in ways they did see or know about on the day she was released.
Very few if any products as complex as a 3D character are ever prefect on initial release. If they were there would never have been V4.1 or V4.2.
(soapbox off)
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"