Forum: Poser - OFFICIAL


Subject: Poser Has a New Base Figure!!

stallion opened this issue on Jan 29, 2019 ยท 1258 posts


Glitterati3D posted Sun, 03 February 2019 at 10:02 AM

Blackhearted posted at 10:12AM Sun, 03 February 2019 - #4345116

Varnayrah posted at 8:11AM Sun, 03 February 2019 - #4345112

About the lips - the shape is nice, I think, and can be morphes easily to liking. What I don't like sometimes is when the lips asge appears to sharp on the texture without blurring or fading the edges a bit. But that's a matter of texturing, not the base figure.

I think that's often more a case of the lip material zone having a different shader, or the texturer making a sharp transition from the lip:face materials. I actually wanted to make the lip and face materials one continuous material zone and include a variety of lip masks (with proper edge transitions) in case someone wanted to do a different gloss lip shader, for example... but I was voted down and we went with the traditional separate Lip material zone. Imagine how many people would be complaining now if we went with my idea? ?

Everyone who I individually talked to missed the head morphs completely until I reminded them to use them.

La Femme comes with a great deal to play with and get to know, with just the base morphs. Add in Deecey's and Blackhearted's morph sets and you could be spinning dials for days already!

As for her mouth, I like the default shape and size. I don't care for her mouth in the Smile morphs unless I dial in some of the face chips with them - make her eyes smile, make her cheeks respond to the mouth movement. No more "dead eye" models smiling. I am anxiously awaiting some expression poses - I just suck at posing and am lazy so I'll be happy to add them to my growing La Femme collection.

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