Forum: Poser - OFFICIAL


Subject: Poser Has a New Base Figure!!

stallion opened this issue on Jan 29, 2019 ยท 1258 posts


DCArt posted Mon, 04 February 2019 at 8:05 AM

DalekSupreme posted at 8:48AM Mon, 04 February 2019 - #4345208

It's nothing to do with the software. Its just a fiddle "FOR ME" finding the right dial at the end of a certain menu and then finding another dial for another part of her mouth and then trying to get the legs a different shape, scrolling through the morphs... and so on...

She has far more flexibility than V4 and infinite variations in everything... and every control you can imagine over every part... Brilliant.

I personally don't have time for that. It is my personal opinion. I'm not saying it's wrong to have a figure this complex. Lots of people will love her, I hope. I also don't like most Rap music. (Waits for sky to fall in)

It is only my personal opinion for what I do with poser. Other people will love her. I wish her well, but due to other comments I have now deleted the figure from my runtime and I will not personally support the figure going forward. This has nothing to do with the figure itself or the hard work that went into creating it.

Well here's the reason I ask. A lot of the things you have issues with may be due to misunderstandings both in the Poser software itself, and in the features in the figure. This isn't meant as an attack, by the way ... it's an attempt to help.

First ... the "endless nested menus" aren't really a La Femme issue. It's a Poser issue. There is a setting in the Preferences dialog that controls how many levels in a body hierarchy you see before Poser creates a "subfolder" in the actor menu. Choose Edit > Preferences and click the Interface tab. The setting that controls the number of submenus in the body part list is the Hierarchical Threshold setting in the "Object Popup" tab. Here is what the Poser manual says about that:

Object Popup Menu: When you use the Object Popup menu to select an actor in your scene, the menu arranges them in a series of submenus. The value entered in the Hierarchical Threshold field determines the maximum number of actors that are allowed to appear in a menu item before they appear in a branch beneath the previous level. Lower values increase the number of submenus. If you want all items to appear in a single level in the hierarchy, enter a higher value such as 200.

With that out of the way, here is the main reason I asked if you are using Poser 11:

"It's nothing to do with the software. Its just a fiddle "FOR ME" finding the right dial at the end of a certain menu and then finding another dial for another part of her mouth and then trying to get the legs a different shape, scrolling through the morphs... and so on..."

When you first load LaFemme you will notice rectangular "face chips" in her face. You can use these chips in one of two ways. You can either click and drag the chip to "pose" that part of her face, or click the face chip and then the correct parameter dial will appear in the Parameters palette. There really isn't a need to scroll through a menu to select the correct body part. Just click the face chip and there you go.

As far as changing the shape, there are tons of face morphs built into La Femme, and body morphs available for purchase seperately. These morphs are no different than using the Morphs++ pack for Victoria 4. Same difference. If you are used to V4 body morphs, La Femme has the same capability there.

As far as posing the toes, there is no need to pose each toe individually ... just select the lToe or the rToe actor and bend as you would on any other Poser figure. Though I might recommend also playing with the Metatarsal bone in her foot because you can get EXTREMELY realistic foot arches by playing with it. Really!

Also, a lot of people are missing that there are Face and Body Morph injections in the Pose library. If you inject the "INJ All Face Morphs" injection you'll end up with over 140 face morphs that shape eyes, nose, mouth, lips, cheeks, chin, jaw and more. These are used just like the Victoria morph packs to create different character faces.

There is a PDF manual that comes with La Femme that points out some other stuff that might be helpful, you'll find it in the documentation folder.

I realize that La Femme won't be everyone's cup of tea ... we each have our own preferences and tastes. But a lot of the issues that you raised might be because any new figure takes some getting used to, and La Femme will be no exception to that. Maybe one day you'll give her another try.