stallion opened this issue on Jan 29, 2019 ยท 1258 posts
operaguy posted Sat, 09 February 2019 at 10:38 AM
[bantha]
"the bending on La Femme looks far better to me." -- Well, radical gymnast posing, done by a newbie (me) at it, is not as accomplished, granted. At this time I won't ague the point with regard to normal character posing, a comparison which, however, is evident in what I posted.
"using Sasha makes the use of conforming clothes complicated again. To use a re-rigged figure means that you have to re-rig the clothes too." -- about 75% of conforming I've tried conforms to V4/Sasha, with the correct transfer of joint zones with a click, but yes, conforming clothes en-mass is problematic. La Femme would face the same problem -- however, the LF team has done a great job pre-rallying vendors to supply LF-ready conforming clothes. You have evident momentum.
"Sasha-16 is a well working re-rig of V4 and fixes most of the bending problems V4 has." Yes, but it is more than simply a "fix," there are innovative features as well.
"La Femme's base mesh is very light weight, but since it works that well with SubD, it's relatively easy to add even the finest detail to the mesh, as long as your machine can handle the polygons. V4 has [too many polys]" -- True, if that slows you down, a lighter-weight base is better.
"If you prefer V4, by all means, stick to it." Turns out the poly load and issues with conforming clothes do not inhibit my project/pipeline, so I will!
Thanks for being civil about this.
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