FVerbaas posted at 3:44AM Sat, 16 February 2019 - #4346239
xocxoc posted at 9:15PM Fri, 15 February 2019 - #4346133
I gave this a shot. Wow, the documentation is bad. Better steps:
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- Conform V4 clothing to donor then Go into Hip on the clothing figure and set trans-x = 0.005, trans-y = 0.172, and trans-z = 0.400. Obviously a flaw in the donor origin settings.
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Thank you all for buying the Prefitter and the morph injection.
also thank you for testing and feedback,
one thing: There is no need to conform the garment to the prefitter. Just ensure they are both zero-ed and all goes fine.
I will look into the centre-offset thing and may correct it if it is easy to do without side damage. It did not come to light since conforming was not a part of the worklow, but it may indeed be confusing when people do the conforming nontheless.
Also be sure to zero LaFemme when judging the result.
The donor originally was a prop. I made it a figure only because Poser does not support copying morphs from a prop into a figure. I added that one-bone rig just to fool Poser. It has no function otherwise.
Sorry if the documatation is not clear. Tuts are not my strong point.
OK, thanks, I knew I was doing something wrong.
So workflow:
- Load V4 Donor, load La Femme plug in, set FBM_LaFemme to 1
- Load La Femme, get rid of Inverse Kinematics on the feet, Zero the figure, V4 Donor should cover everything but hands and feet. With La Femme, Load Body Morphs, and if you have them BK Body Morphs. Might be worth saving this scene as it will save time in the future.
- Load your V4 clothing item. Got to Figure> Copy Morphs From...> V4_Donor> Select None, then select FBM_LaFemme, then OK. Once copied, set FBM_LaFemme to 1 in the clothing item.
- Go to V4_Donor Hip Properties and make it invisible, (or you could probably remove it?)
- Use any morphs you want in the V4 clothing figure to fix any poke throughs. My favorite (if it has it) is Victoria 4>Full Body>Bulk
- Now go to the fitting room and fit the clothing item to the La Femme figure not the donor. If there are poke throughs or loose spots you could not manage to fix, Try "fit..." with Iterations 10 and poke through margin 0.0020 or just enough to fix the problems. More iterations will cause the dreaded suction effect, higher poke through margin creates gaps between the cloth and the body. If there are no poke throughs and the item looks fine in all directions, skip the fitting step and create the figure.
- When you create a figure, select only the body parts the clothing covers, and check all 3 options. This will add all the body morphs from step 2 to be added.
- When it is done creating and you can get back into the pose screen, select the new figure, then Figure > Copy Morphs From... > Select the old clothing figure, and select as many "body" morphs as you want. Then save the new clothing item as a new figure.
- Delete the old clothing figure, and the Donor if you haven't already, then conform the new one to La Femme. All the sliders should work.