stallion opened this issue on Jan 29, 2019 ยท 1258 posts
Blackhearted posted Sat, 16 February 2019 at 6:15 PM
philebus posted at 4:09PM Sat, 16 February 2019 - #4346293
I'm sorry to say that my free time this week has just been taken up with lots of little jobs and and real life problems, so I just haven't been able to have much of a go with this yet. I did feel I should do something though, but have to apologize that it's only very simple as I only had lunch today to work on it.
Apologies for the pun also.
I'm looking forward to working more with dynamic dresses - this pose doesn't do justice to this dress though but I intend to try out some other ideas with it later. The handy thing for me is that you get the natural wrinkles and folds which make life easier for working on a faux paint effect.
Cool - your cover series is really original! Check out the part about wind force in the tutorial. You typically need that or a bit of movement in the scene to get some really dramatic drapes. That's why there are some wind presets and alternate drapes in there as well.
operaguy posted at 5:09PM Sat, 16 February 2019 - #4346263
Looking at the promos for the Red Dress, one of them seems to say that "Femme Fatale Body Morphs" are included. Is that the same as "Femme Fatale HD Morphs?"
Those are some extremely beautiful fabric/print texture maps for the dress.
It's a great package, Blackhearted.
[edit to add:] I don't understand -- if this is a Poser Cloth Room item, why are there morphs for draping and wind, which are irrelevant if you are simulating movement and wind in the Cloth Room
::::: Opera :::::
Yes, all the morphs in the Femme Fatale HD Morph pack that would affect the dress. You can get a dynamic dress to fit ANY morphs just by dialing them up during the simulation but it's much easier if there are already morphs in there at the start, especially for ones like flat or very large breasts on a part like the bodice. Without morphs in half your sims large breasts may pop out (bit like real life, lol), and with small breasts there is too much cloth and it may sag (again like RL, which is part of the reason dynamics are awesome). This is why morphs help.
Technically you don't need ANYTHING with dynamic, just a base .obj - which can then be shrink-wrapped onto anything. But the extras are nice to have and make it a lot easier to get some cool effects.
Wind morphs and the alternate starting drapes are there to help move things along. If you have a complex pose (crouched, seated, etc) it can help keep the dress from getting tangled in things the same way a woman will typically adjust her dress before sitting down or crouching or getting on a bike. Or you may specifically want the dress to drape on a certain side/direction but don't want to fuss with adding a wind force generator. The ZERO Drape is especially useful for really complex or weird poses:
If you're in a hurry or super lazy you can also get away with using the built-in wind morphs for a lot of standing poses with a bit of adjustment. There's also morphs for more difficult things like the top off/toga/front flipped over shoulder/etc.
Incidentally, I've been biting my tongue for awhile but I think it's time I address those who are calling my HD Morphs 'anorexic'. That term gets bandied about way too loosely these days. Just because one version of a morph has a flat chest, abs and a serratus anterior morph doesn't mean it represents someone with an eating disorder. Anyone that thinks that this (click for NSFW pic) is 'anorexic' is delusional and should educate themselves on healthy eating and fitness before making a fool out of themselves with an ignorant comment about an eating disorder.