Forum: Poser - OFFICIAL


Subject: Poser Has a New Base Figure!!

stallion opened this issue on Jan 29, 2019 ยท 1258 posts


qaz posted Sun, 17 February 2019 at 1:14 PM

Deecey posted at 12:53PM Sun, 17 February 2019 - #4346351

PS ... if you ONLY want to inject the morphs that affect the eye and mouth positions, go to the RPublishing > La Femme > Face Morphs > Regions folder, and use INJ Eye Positions and INJ Mouth Positions. You'll be able to move the eyes forward, backward, up, down, together, and apart together with the surrounding face parts... and the mouth up, down, forward and back together with the teeth.

Ok, thanks to help on other forum, the mistake I made was to create not spawn a body morph. Still didnt work. I'm expecting the control handles to follow the morph as per the La Femme Manual.

So

  1. I don't want to use the in built injectors to make a morph because when I first started playing around with the figure it looked like they were distorting the underlying mesh. Also, they just aren't as good as an external program.
  2. If you come up with a basic shape using the internal morphs and export that as an object, you cannot then import that back in without the eyes / teeth being in the wrong position. You cannot therefore mix and match.
  3. I can't get the eyes to translate anyway. I need to move eyes and joint centers of eyes. Is there a way to switch animated joint centers off, move the suckers and switch it back on again. ? I'm showing complete ignorance here.
  4. I'm still expecting the control points to adopt to the new morph with the match centers command. I selected all the face handles and parts. I think it should have worked.