Forum: Poser - OFFICIAL


Subject: Poser Has a New Base Figure!!

stallion opened this issue on Jan 29, 2019 ยท 1258 posts


Blackhearted posted Tue, 19 February 2019 at 4:19 AM

You can move/translate the eyes using either the included morphs, or just by selecting them and changing the depth, height, and shift dials -- which also move all of the other eye geometry like the eyelids, lashes, tearline, etc. Everything works afterwards including the eye chips, they're just a little bit offset since they don't move with the morph.

You can move the eyes 4" outside of her head without any morphs and the chips will still work exactly as intended.

eyemove.jpg

Moving the eyes from their place in an external program is a very bad idea on any figure since then you will need to adjust the entire face geometry to match. Not sure why on earth anyone would even consider doing that rather than just... selecting the eye and moving it with the dial, the way it was intended.