Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical


Subject: Repost of question about La Femme face morphs

wheatpenny opened this issue on Feb 19, 2019 · 64 posts


wheatpenny posted Tue, 19 February 2019 at 12:39 PM Site Admin

Qaz:

Blackhearted posted at 10:33AM Mon, 11 February 2019 - #4345843

qaz posted at 10:11AM Mon, 11 February 2019 - #4345832

So, yes my opinion is subjective. I am however trying to be constructive. Some will agree with me, some will not. Here is a character with fairly exaggerated face proportions. First face is V4 out of the box. Eyes too big, eyes too wide, face too wide, The last face is the one I'm trying to create, but the face proportions are way to individual to be any use a base. What i want is the middle one as a base for figure development. AVERAGE facial proportions. In my opinion for what its worth, I think the proportions of la femme are closer to the one on the right. For La Femme to be a success for me, I need to be able to recreate (nay, improve on !) the character on the right. Is this possible ? Can you help me ? comparison 2.jpg

Sure, but you'd make my job easier if you morphed it at least part of the way with the dials and face chips.

I will say though that those brows are startlingly low. I won't say impossibly low because there are over 7 billion people on this planet, but they're low. You seem to be going for a Scarlet Johansson kindof look but even hers aren't that low. That is definitely not 'average' and there would be no room to do any upper eyelid/eye morphs under that.

But if that's what you want and it's not achievable with dials then send it over and I'll help you out.

They really are that low, and you could cut yourself on her cheeks. That chin is just ridiculous ! I'm not really getting my point across. Yes I agree that the middle figure is not a good base. It's just a half way point between standard v4 and the complete morph. The brows are so low that even the average is "off" A decent base would have the eyebrows higher and the lips and chin wider. The Scarlett you see is a combination of dial spins and a morph I created in a separate program.

Now, I'm not looking to recreate her in La Femme just yet. I want to know what I need to do to recreate morphs like this in La Femme. I want to get to see if I can get a base that I am happy with. I need to be able to position eyes and mouth in morph creation software (like Zbrush, though I don't use Zbrush) and then move eyes, teeth, tongue to fit afterwards. I have been spoiled in having a high density mesh to sculpt with (V4) and I am failing to make the adjustments I want in base resolution La Femme, so I'm keen to see how you can create HD morphs. Cheers

5.jpg




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