LuxXeon opened this issue on Feb 18, 2019 ยท 28 posts
LuxXeon posted Wed, 20 February 2019 at 2:08 PM
Miss B posted at 2:04PM Wed, 20 February 2019 - #4346667
Ohhhh you know, with the right "material(s)" that would make a nice shoulder purse for my female characters.
That's an interesting thought. I never considered it to be used that way, but I suppose that could work! I always figured earrings or jewelry of some kind would be the most practical use for this type of shape. An easy alternative to the technique above, if you're comfortable with using splines, is to create a spline extrusion based on a circle. This would give you a simple torus. From there, you could use another bezier spline to control the thickness of the torus in the same manner of a Dupin Cyclide shape. It's a little bit more complex than just bending and mirroring a cone shape, but it will provide you with a little more control.
If you want to create the twisted topoogy like the shape I made in the original 3dsmax tutorial, you could use a few modifier tricks to change the topology into spirals, because twisting the mirrored object with a simple twist modifier will not give the correct results.
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