jartz opened this issue on Mar 10, 2019 · 88 posts
jartz posted Fri, 15 March 2019 at 8:15 PM
SamTherapy posted at 7:07PM Fri, 15 March 2019 - #4348142
All that said, SnarlyGribbly's EZSkin can generate procedural bump maps for you, and that's the method I use nowadays, on the rare occasion I render humans.
This there. You're right, Sam.
I've been content in working with just the EZSkin's texture and procedural bump and specular map method. It does help a ton, I also managed to raise the lips bump shader just a tad and get to see the creases. Only thing I want to know, will it let me do mask for make-up or would the Layer option be the way to go?
Other than that, I'm good!
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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x