sixus1 opened this issue on Mar 22, 2019 ยท 16 posts
DCArt posted Tue, 26 March 2019 at 11:36 AM
sixus1 posted at 12:29PM Tue, 26 March 2019 - #4348761
In the search for a solution that is completely hands off for the user, I've come up short on this time and again for nearly 20 years inside Poser, no matter what features are added, version after version. It's highly frustrating, and one of the things that made me almost entirely migrate to Daz Studio a few years back. To me, this is one of the single most glaring deficiencies in Poser, and I'm reaching out here to see if anyone has a preferred solution.
I'm assuming what you are discussing here are buttons and other clothing details that get smooshed or buried in underlying clothing when the joints are rotated.
Aside from doing morphs to correct these issues, I wonder if they can at least partially be addressed in the bulge maps for the joint rotation. Once you determine which bulge map affects the selected part, you can use the Subtract or Add brush to adjust the position, and then the Smooth brush to smooth it out. The "Restrict To" option in the Vertex Weights palette lets you restrict the changes to a certain group or a certain material.