stallion opened this issue on Jan 29, 2019 ยท 1258 posts
DCArt posted Thu, 04 April 2019 at 7:33 PM
tonyvilters posted at 8:27PM Thu, 04 April 2019 - #4349480
The complete "la femme" figure hype is driven by the outstanding quality of the diffuse texture, (The great diffuse texture brings those beautiful renders) and the fantastic sculpting of the SubD mesh.
The non SubD obj file ( that also contains thousands of sharp edges) lacks any form or shape of human anatomy or muscle structure in arms or legs.
A "la femme quality check video" will be released in due time, because it is simply IMPOSSIBLE that anybody, ever, looked at the obj file, or the technical side of the rigging.
But she produces great renders thanks to an outstanding Diffuse texture and great sculpting.
"that also contains thousands of sharp edges"
What sharp edges would those be, Tony? The mesh looks perfectly fine in Modo. Would you like to see? You and I have talked about these "sharp edges" before. I am not sure what Blender considers "sharp edges", as I can't see them in Modo. So it has to be something Blender specific. It must have something to do with smoothing and normals, and how different applications handle them. Since Poser discards normal information anyway, what is the point of smoothing the normals to "unsharp" them ?
As far as your quality check" video that will no doubt trash LaFemme as you have already repeatedly done in the SM forum, I have no idea why you feel it so important to do that. I have no idea where your animosity is coming from, and what your issue is. But it appears to be trolling for some unknown reason that I can't determine.