jartz opened this issue on Mar 10, 2019 ยท 88 posts
Snarlygribbly posted Mon, 22 April 2019 at 5:00 AM
SamTherapy posted at 10:58AM Mon, 22 April 2019 - #4348182
ironsoul posted at 7:38PM Sat, 16 March 2019 - #4348162
No doubt you've had enough of the notifications by now but hope the following helps with your last question.
Problem with adding a mask direct to Ezskin mat is the complexity of the node set-up so layer is probably a good place to start however it has its own problems. Thought I'd do a quick example of layers with Firefly but didn't seem to work so this is for Superfly.
Create MaskApply Ezskin to figure
Add new Layer to skin mat, add new material and apply mask
Render...
This will create a lne where the mat ends with other textures which I think is due to the SSS. Solution appears to be to add the layer to these adjacent textures.
Render again
The layer just replaces the mats below so if you require effects like bump to propagate through its a bit of a problem. I use a much simplier texture set than Ezskin so just copy the bump onto the new layer but for Ezskin that is more complex.
Hope that helps with the ideas
I was wondering if adding the mask layers prior to using EZSkin would work. Set up a regular texture, get the masks in place, then run EZSkin. Haven't tried it so I don't know if it would be a valid workaround.
EZSkin 3 had an experimental feature to enable overlaying of one material over another.
Free stuff @ https://poser.cobrablade.net/