Forum: Poser - OFFICIAL


Subject: LaFemme Celebrity Morphs

Nod opened this issue on May 22, 2019 ยท 101 posts


wolf359 posted Tue, 11 June 2019 at 9:02 PM

Ambient shade is correct. A lower res Base model is always going to offer more versatility to the highest number of end users that one with a hi res base mesh.

Particularly if you want to reach markets outside the still render pin up crowd such as Game Devs and animated filmakers.

SubD and normal maps can give the Appearence of amazing detail ,at rendertime ,while sparing you the hardware over head of a dense model mesh.

Here is the G3 Male at Base resolution exported to maxon C4D for an animated film project.

Note how much facial "Detail' is acheived via normal maps and the SDS modifier in C4D for the final rendered frames and his MDD point cache file containing his animation Data is one third the Data size of a similarly dressed Genesis 2 exported to C4D at base resolution.



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