AmbientShade opened this issue on Jun 20, 2019 ยท 342 posts
ghostman posted Fri, 21 June 2019 at 2:54 PM
tonyvilters posted at 9:53PM Fri, 21 June 2019 - #4353956
I said in the past, and I repeat now. That is a great looking mesh, and finally one with muscle topology.
Reminder for the rigging. Did you try to morph with the weight and bulge map? That is what I do a lot of times. Adapt the mesh, not with morphs or JCM's but by repainting the weight and bulge maps depending on the direction of movement.
Second reminder : Collars and arms are ONE unit, they always move together. That is where most rigs lack realism. (That and most muscle movements can go in the bulge maps anyway). With a good rigging there is no need for JCM's. => But I already said that a few times in the past. LOL. None of my low or High res figures have JCM's. None.
I do belive that Shane knows what he's doing by now and will present a good and solid figure when that time comes.
"Dream like you'll live forever. Live like you'll die tomorrow."