jennblake opened this issue on Jun 20, 2019 ยท 654 posts
ironsoul posted Sat, 22 June 2019 at 12:31 AM
sloan posted at 5:58AM Sat, 22 June 2019 - #4354006
This probably ain't gonna be a popular suggestion either, but Poser needs a better render engine. Right now poser don't take advantage of me processors as it should.
It'd be cool if Poser adopted IRAY which is a much better engine than Cycles/Superfly. It'd also allow all materials across da two big softwares to be usable in both. Then Posers lighting needs addressed. Then onto some decent base figures. If you can't get great renders and great lighting outta yur software, great figures are relatively worthless since rendering good stuff is massively dependent on those 2 things.
Interesting to see what happens.
IRAY has been very successful but it only works on NVIDIA cards. Users on AMD or Intel equipped graphics hardware would not only face the cost of the software update but would also need to buy a new GPU. It also would not solve the problem of converting old runtime shader trees to a new format and make them work as expected. Moving to IRAY would make it easier to support newer DS content. I think this highlights the classic Poser user dilemma of wanting to keep using the old content but also have access the newer DS products too. One thought is to expand on the existing Poser API and make the platform more open to allow third parties to add alternative render engines such as IRAY - pie in the sky and all that