jennblake opened this issue on Jun 20, 2019 ยท 654 posts
Glitterati3D posted Sat, 22 June 2019 at 8:46 AM
LaurieA posted at 9:40AM Sat, 22 June 2019 - #4354115
Rendo can't afford to make the same mistake that SM made and that is Content Is King. So unless they're willing to hire content makers that are every bit as capable as the Daz figure creators seem to be then they better come up with another solution. A large part of the reason Poser was doing so poorly is because the content for it was terrible. I'm not one that really likes plugins myself, but Daz figure compatibility in a plugin would be ok with me IF it's not the horrible thing that is DSON for Poser (which was always slow and buggy when I had it installed in Poser). Why not make a great plugin that allows Daz content and then people can choose to get it if that's what they want? I don't think anyone is asking for Poser to be DS 2.0. I think people are asking for the ability to use Daz figures in their program of choice - Poser. I don't see the problem. I think Poser would benefit having other things too - exporters to Unreal, Unity, other render engines. It has the potential to be really great in the right hands. Why not allow it to be all that it can be?
Maybe, instead of listening to people that are ok with Poser's status quo, they should be asking FORMER Poser users why they switched to DS? ;)
Laurie
People who want to use Genesis already have a choice - use those figures in the software they were designed for. The choice you made. I assume you enjoy that option.
But, asking a competing producer to chase the DAZ tail every time they decide to invent the next "game changing" file format or rigging gimmick just so you can have the choice is astronomically silly.
That's like asking Microsoft to adopt Adobe Reader and still call it MS Word.