jennblake opened this issue on Jun 20, 2019 ยท 654 posts
LaurieA posted Mon, 24 June 2019 at 12:13 PM
Giana posted at 1:10PM Mon, 24 June 2019 - #4354494
PLEASE do not bash me for what i'm about to type, and keep in mind i've never used DS, been playing in Poser since 2K1...
but a thought has occurred to me, and because i want & wish for Poser to continue to be a viable program, i'll take a risk & post my thought... and it is MY THOUGHT, and based on conversations i've had with a few vendors & their experiences only, not on my own experience...
ok, that said, here goes:
if we take the premise that Content is King, i think there could be better tools than there are currently to create content for Poser with Poser itself. my understanding is that old dedicated Poser content creators not only switched to 'chase the money', so to speak, but once there, found that creating content for DS was easier within DS than it was creating content for Poser within Poser.
and maybe, in part, i dunno, that's why in recent years, Poser figures haven't quite gotten as much love as they should - vendors left for cash & ease of creating. maybe if some truly robust innovative tools [moreso than what exists today] were created at least for a Pro version, whatever figure[s] Poser lands with could get even more support, attracting new vendors & perspectives, as well as re-attracting older vendors [hope i'm making sense]...
I agree with this too. Glitterati3D actually tried to teach me how to rig a simple tshirt in Poser once upon a time, but no way my feeble brain was getting it. LOL. I did rig a pair of earrings in the other software using a tutorial from a video and it went smoothly, but I haven't tried anything more difficult that that yet. But I've been told as well that it's easier there by a vendor or two :). There are just so many things that need looked at. It's going to take time. But I'll be keeping my eyes on it's progress.
Laurie