jennblake opened this issue on Jun 20, 2019 ยท 654 posts
LaurieA posted Tue, 25 June 2019 at 7:55 PM
EClark1894 posted at 8:39PM Tue, 25 June 2019 - #4354769
LaurieA posted at 8:10PM Tue, 25 June 2019 - #4354751
@Rhiannon Oh, I am prepared to be patient...from here on in could be a couple to a few years before we see anything significant and I'm ok with that. I've been lurking around the Poser forums looking for a glimmer of life for 4 years now ;). I just get upset when someone's opinion is deemed less valid than another's just because they happen to use different software. In this particular case, I think those opinions might be even more valid that other people think: the developers need to know why people left. It might give them some insight on how to bring them back, which is a good thing. I'm sure Renderosity has some idea of the task before them ;).
Laurie
With respect to you Laurie, you know the old saying, "An opinion is like an armpit, because everybody has one." Valid or not, many opinions aren't based on actual facts. The fact is that there are pros and cons to getting Genesis to work in Poser. Like many people I was ready to move on to Genesis when it first debuted. The main reason I didn't was two fold. It didn't work natively in Poser, and to get Genesis, I would have to use DS to even get the figure. That wasn't about to happen. It wasn't because of the figure though. Personally, I don't see the big deal, but then again, I can't tell the difference between one version of Genesis and the next. And to be honest, even if you DID get Genesis to work in Poser, which I understand that Will Dial has done, I probably wouldn't use it any way. I haven't used any figure except Dawn and Dusk since Roxie, so....
Hehe..I know (but I don't think it was armpits...lol). And really, I do see where other people are coming from. It's just that up til now what's available hasn't been working to keep people interested in the software (thanks in no small part to SM), so something needs to be different. Whether it's Genesis in Poser or something else just as nice....frankly, I'm ok with either. First though, the tools probably have to be easier, then the figures can follow I would think. Now, the following is just what I personally think would be nice to see in Poser (not inferring that I know exactly everything it needs....lol) -
Just put all of Cycles, nodes and all in it and dispense with Superfly. If they want to keep Firefly, fine, but but don't try and mesh the two. Let them be separate.
A figure system similar to Genesis would be nice. Before anyone freaks out, I said similar. It doesn't have to be anything at all like Genesis, but similar ease of use and functionality would be fantastic. Forgive me for bringing up DS a lot but, honestly, it's really the only other software to compare Poser to. Sorry.
Something like Autofit. There again, sorry, but...see previous.
Revamp that entire material room. Keep the complicated stuff in the back for sure with all the node wrangling for people that want to use it, but dumb down the shader system in the front. Make it easy, but keep it powerful on its own. Right now it's either all or nothing - incredibly frustrating and harder than it has to be for a casual user or so simple it's useless.
Either get rid of the hair room or revamp. No one uses it other than a precious few (sorry Jenn....lol). Give the cloth room some love. I still like it better than dforce.
Keep the morph brush. It's the one tool I miss the most.
Have some resources included with the base program. Poser has always had plenty of props and clothing (really old now), but almost nothing in the way of a good selection of basic shaders for people to drop onto their scenes and make things easier for them. New light setups would be nice too.
Eliminate the need to have to inject morphs. It's a pain in the butt ;)
I'm sure other stuff will come to me, those are just the most glaring I can think of.
Laurie