jennblake opened this issue on Jun 20, 2019 ยท 654 posts
EClark1894 posted Tue, 25 June 2019 at 8:55 PM
Miss B posted at 9:44PM Tue, 25 June 2019 - #4354780
LaurieA posted at 9:24PM Tue, 25 June 2019 - #4354777
Just put all of Cycles, nodes and all in it and dispense with Superfly. If they want to keep Firefly, fine, but but don't try and mesh the two. Let them be separate.
I posted more than once on the now defunct SM Poser Forum that I ABSOLUTELY would love the Principled BSDF node for Poser, as it would do away with the need for so many separate nodes piled up in the Material Room. Unfortunately, I don't know if full on Cycles would work with Poser, but if at least some of the really good nodes which were introduced since Blender 2.79 were made a part of SuperFly, Poser's Material Room would be a whole lot neater, and the results a whole lot nicer.
One major change I hope Renderosity WILL make in Poser is it's adherence to backward compatibility. I believe that is one of the things that is holding Poser back. That's why we have Superfly instead of full blown Cycles. I'll say it again, Cycles is hopelessly crippled in Poser. Primarily because all of the nodes aren't there. With a lot of fussing and fidgeting, I was able to rebuild a few shaders from other Cycles and Blender sources, but it's a tasking endeavor.
While the older figures are good for crowd scenes or long distances shots, let's dump those too. I don't even load them when I download a new version of Poser. With the exception of 1, 3 and 5, I have every version of Poser ever released. How many times do I need to download them?
Btw, does any one know how I erase my signature? The Patreon one doesn't even show up in my profile.