Forum: Poser - OFFICIAL


Subject: Renderosity Acquires Poser Software

jennblake opened this issue on Jun 20, 2019 ยท 654 posts


wolf359 posted Thu, 27 June 2019 at 1:57 AM

IMHO they need to fully integrate Cycles and ditch SuperFly. But they >need to have a bridge that can automatically convert SF materials to >Cycles. From what I can understand, the gap between SF and full >Cycles isn't too great so an included conversion script shouldn't be too >painful.

EVEE is essentially a real time game engine renderer Much Like Unreal or Unity. It uses many "cheats" to get that kind of realtime performance just as the game engines Do

As with All engines conversion of materials is the challenge.

It is All a matter of scripting really Doing it for poser should be theoreticly be possible as both poser and Blender use Python.

We have had a Free DS to cycles scene converter called"MCJteleblend" for years that converts Daz scenes/materials to cycle nodes automaticly upon export and opens the scene in Bblender there was a poser version ,in the past ,but the creator seems to have stopped making it .

I use it for High quality stills all the time.

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