vholf opened this issue on Jun 26, 2019 ยท 20 posts
unrealblue posted Fri, 28 June 2019 at 12:10 AM
I'll have to look at that file closer, this weekend.
I'm ready for this part of my "la femme facial expression making" project :)
Couldn't find an easier way to do what I just did... I go out to the last frame, and setup the facial chips into a pose. For symmetric expressions, I can just do one side and mirror.
This script takes those face chip settings (x,y,x rot and trans) at lastframe and wires them into a master (as valueops)
For me, it's a convenient way to make a bunch of master controlled facial expressions using the dizzying array of facial chips.
You give the script a master name. If that master exists, it replaces it. Dangerous. It only wires chip parms that where value@lastframe != initvalue
Seems to work. I made her smile :D
The next step is making each master an injectable "pose" to add it to a La Femme figure.
Then I can post those injectable masters.