Forum: Poser - OFFICIAL


Subject: What makes a good figure?

EClark1894 opened this issue on Jul 05, 2019 ยท 217 posts


shvrdavid posted Sun, 07 July 2019 at 12:51 PM

Deecey does have a point about the chips, they do cut down drastically on the number of morphs required.

And in a way, they are nothing new in 3D at all. The only thing I would like to see with the chips, is to have what they do expanded upon. But I am not going to go into details on what I would like to see done with them, that will just get shot down by the couch flyers....

I keep seeing topology brought up in many of these discussions. People say that figures must use proper topology, etc.

There is a better fix, and it isn't new either. Adaptive topology and tessellation. But that would require Poser to actually take advantage of things everyone has.

But why use the tech everyone already has? Its far better to just let Poser languish and listen to the couch experts about whats best to make it do better in the end..... We don't need Directx, Metal, etc.... there is no need for that, right?

Threads like this should be locked...........................

Nothing makes a "Good Figure", get over it............ lol....



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