Forum: Poser - OFFICIAL


Subject: What makes a good figure?

EClark1894 opened this issue on Jul 05, 2019 · 217 posts


DCArt posted Mon, 08 July 2019 at 8:05 PM

EClark1894 posted at 9:03PM Mon, 08 July 2019 - #4356503

LaurieA posted at 7:24PM Mon, 08 July 2019 - #4356462

I still think that Bullet Physics is the way Poser and the community should go with Dynamic clothing. Right now, it takes a little while to set things up, so it's not for the 'just pose and render' crowd.

This doesn't have to be the case tho. Many different programs prove that dynamic cloth can be not only interactive, but real time or near real time. Poser's dynamic cloth tech is VERY old...Poser 5 old really since it hasn't seen a technical update since then really.

Laurie

Poser's dynamic cloth tech is from Size8 software. Here's a quick blurb from what I was able to Google.

About Size8software

Size8 Software was formed in 2000 with the mission to bring realistic cloth and garment simulation to the computer graphics, apparel and related industries. Its technology is used in applications ranging from virtual garment design to simulating clothing on animated characters for commercials, game cinematics and film effects. For more information, visit the company’s website at www.size8software.com.

The link to the website still works, but there's nothing there but a link to Turbosquid. There is a name and phone number and email address listed in the Google info. but I have my doubts if the company is even still in business. 19 years is a long time for a company, and Poser lists the Size8 info as open source components.

I'm not sure that Size8 is still in business either. The cloth sim you speak of was originally created for 3DS Max, if I'm not mistaken, and was initially known as Stitch. Later it was renamed to ClothFX. I remember those days, seems like ages ago. At the time it was pretty cool in its day, but tech has moved on quite a bit since then.