VWD_dan opened this issue on Jun 25, 2019 ยท 117 posts
Sepiasiren posted Sat, 13 July 2019 at 4:41 AM
VirtualWorldDynamics posted at 4:40AM Sat, 13 July 2019 - #4356607
@Ashfire45: I made some tests and the "Send pose to Host" button seems to work properly. Can you tell me in what condition you had this issue?
@Leonides02: I also made some tests and you are right the "New animation" checkbox does not work properly. I suppose you have a messahe telling you the current actor is not a collision actor. I will do this correction as soon as possible. Currently, if you want to apply the same animation on another character or if you want to use another animation with the same number of frames, you can add one frame on the animation. The program will find a difference of size of the cache file and the old animation will not be used. It is not perfect but this allows to resolve the problem by waiting the new release of the beta. Sorry for that!
No matter the bugs VWD is fantastic--love it so grateful for all your hard work. My only real remaining bug is that when I close the scene and reopen it the textures and animations are gone. Do I have to save the DUF in a special folder?