jennblake opened this issue on Jun 20, 2019 ยท 654 posts
Glitterati3D posted Sat, 13 July 2019 at 10:22 PM
EClark1894 posted at 11:22PM Sat, 13 July 2019 - #4356935
Glitterati3D posted at 10:59PM Sat, 13 July 2019 - #4356931
eethree posted at 10:25PM Sat, 13 July 2019 - #4356927
What do you have connected to that Cycles node? The same thing eclark has?
It doesn't matter. EClark is using the Raytrace Preview window to display the materials, NOT the Poser stage. He just cropped out the Poser stage so you can't see it. On the stage, EClark sees exactly what I posted.
Actually, I see what I posted. The only thing I cropped was the screen shot I took of The Material Room on my computer screen. Again, I wasn't trying to deceive anyone. Here's what she asked: "I mean, at least let us see colors and textures like the preview window does with Firefly materials.``
So I showed how the Raytrace Window will show color like she asked. And I did, and still do, agree with you that the Raytrace Preview window is too small. That doesn't mean it doesn't work.
I never said it doesn't WORK. Let me REPEAT myself:
Really? 1) that window is so small I still can't see eyeshadow or lipstick color, 2) you think that shows the user the skin and character quality, and 3) on anything less than a whiz bang, game ready computer do you know how long the Raytrace Preview takes to refresh?
Tell me, Earl...........what color eye shadow is this character wearing in the Raytrace window? You think the bump map on the skin is strong enough? How about the skin wrinkles and textures?