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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 1:45 am)



Subject: Lower leg of fat person presses into the upper thigh


Steve_Vaii ( ) posted Fri, 19 July 2019 at 6:41 PM · edited Thu, 28 November 2024 at 11:04 PM

Hi,

I´m using Poser 11 Pro on a Mac with macOS High Sierra an I´ve got this problem: When I bend the lower leg of a voluptuous V4 person a little more extrem, the lower leg gets pressed into the upper thig instead of getting widened.

I tried to fix it with the morphing tool and the weight maps, but so far the result wasn´t that good and it´s also not reusable for other figures.

Has someone a good workaround to fix this problem?

Thanks in advance Torben

V4BBWLeg.png


rokket ( ) posted Fri, 19 July 2019 at 8:48 PM · edited Fri, 19 July 2019 at 8:48 PM

Which figure is this? That will go a long way toward getting you an answer.

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


randym77 ( ) posted Fri, 19 July 2019 at 10:33 PM

He said it was V4.


ghostship2 ( ) posted Fri, 19 July 2019 at 11:24 PM

there are products that do this already or at least with a fit V4. https://www.renderosity.com/mod/bcs/perfect-legs-v4---automatic-fix/93567/

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Steve_Vaii ( ) posted Sat, 20 July 2019 at 5:03 PM

Thanks for the hint! I think this is exactly what I need. I´ll try it out :)


Morkonan ( ) posted Sat, 20 July 2019 at 6:57 PM

Steve_Vaii posted at 6:51PM Sat, 20 July 2019 - #4357567

Thanks for the hint! I think this is exactly what I need. I´ll try it out :)

V4's rigging at the knees/calf is a bit tricky. You're also going to get some unexpected effects due to the nature of the changes in geometry for this body morph. There won't be any "self-collision deforms" available, no inherent "soft-body physics" available, to automate a solution to this problem.

Weight mapping the figure from scratch for this particular morph would be desirable as it will help move away from some issues with that particular joint setup. But, it still won't solve the collision issue by itself. You're just gonna have to make some JCM's for the kneebend or some correction morphs to make to look like you want it to.


randym77 ( ) posted Sat, 20 July 2019 at 8:37 PM · edited Sat, 20 July 2019 at 8:37 PM

Have you tried Sasha? Free mod of V4. Karina created it to make all the various fixes for sale in the Marketplace unnecessary.

Here's Sasha with the voluptous morph, crouching.

SASHA.jpg


quietrob ( ) posted Sun, 21 July 2019 at 9:01 PM · edited Sun, 21 July 2019 at 9:01 PM

What's that seam at the thigh hip junction? Is that due to weightmapping or just a stretching of the texture cuz she is a big woman?

How about a full shot?



randym77 ( ) posted Mon, 22 July 2019 at 10:05 AM

I think it's just a shadow. It's really quick and dirty Firefly render, and I didn't save the file. Cropped that way just to avoid nudity.

Sasha is free. Why don't you download her yourself? The pose is one included with Sasha, and the lighting is the default Poser lighting.


ghostship2 ( ) posted Mon, 22 July 2019 at 12:55 PM

what happens when you subdivide that?

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


KarinaKiev ( ) posted Mon, 22 July 2019 at 1:12 PM · edited Mon, 22 July 2019 at 1:15 PM

It's renders like these who time and again amaze me of what SASHA is capable of!

Thank you for posting this @randym77.

Have you noticed the extreme texture stretching at the knee cap in the original V4 render vs. much less/almost unnoticable with SASHA? It took me a lot of time to get the right balance, same in the elbows b.t.w..


--> ...shameless self-promotion... ;o)

SASHA-16 can be downloaded here (and yes, she's free!):

http://sasha-16.forumprofi.de/

Or just google "SASHA-16".

regards,

Karina


KarinaKiev ( ) posted Mon, 22 July 2019 at 1:28 PM

ghostship2 posted at 1:27PM Mon, 22 July 2019 - #4357724

what happens when you subdivide that?

Sorry @ghostship2, crosspost!

If you subdivide SASHA, not really much difference except maybe for some "sharp edges" like the one on top of her knee cap in @randym77's render.

With a regular V4? - hopeless!

Remember it's not a question of the mesh (because SASHA and V4 have the same mesh - "blMilWom_v4b.obj").

It's the rigging and weight-mapping that makes all the difference (and two JCMs for this particular pose which will be activated automatically to compensate for some mesh squishing which can't be achieved by weightmaps alone).

regards,

Karina


Steve_Vaii ( ) posted Mon, 22 July 2019 at 2:26 PM

I'm pretty happy with perfect legs so far and think $ 6.95 is a fair price. But thanks for the note on SASHA! I'll try that too and post a few comparison pictures later.


rokket ( ) posted Mon, 22 July 2019 at 9:03 PM

randym77 posted at 7:03PM Mon, 22 July 2019 - #4357523

He said it was V4.

Oh... oops. I read too fast...

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


Steve_Vaii ( ) posted Tue, 23 July 2019 at 12:53 PM

No problem 😀


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