Forum: Poser - OFFICIAL


Subject: What makes a good figure?

EClark1894 opened this issue on Jul 05, 2019 ยท 217 posts


Penguinisto posted Mon, 22 July 2019 at 8:35 PM

wolf359 posted at 6:19PM Mon, 22 July 2019 - #4357761

Indeed the The Daz users both native, and Migrated from poser, are a lost demographic.

Thinking that way myself now that I sit down and mull it over - especially with the mobile generation (and it ain't just the kids - my dear missus has been using iPads exclusively since 2013, in spite of having a plethora of fairly high horsepower laptops to pick from. I just got rid of my last desktop when it died, and it was just a glorified file/backup/media box. It'll get replaced with a Raspberry Pi (the latest version 4, w/ 4GB) when that finally shows up in a couple of weeks. Ever since I started working where I do (with a lot of travel), and since the (step)kids moved out as adults, we settled into a small cabin roughly 50 miles outside of Portland, OR... and a desktop, even in my home office? Not happening. Don't got or want to make the space for one. So, a fire-breather laptop it is (that way I can take it with me whilst traveling on business.)

The shift away from desktops, coupled with the near-full capture DAZ has on the hobbyists, well, it is kind of a pity... and as much as I can;t argue against the analysis, it'd still be nice to be wrong about that.

The tech savvy Character oriented prosumers have free Game engines with amazing render engines Like unity & UE4 .

They've had this in one form or another since 2005 - ever since I saw one of my last students farting around with it on a lab desktop.

Not counting in the sims Virtuamate and that adobe Fuse character app.

Yeah, but Adobe... barf. (I know, I know...)

Here's something odd, though - OSX/MacOS has had CG preview of known CG assets for years now, and I discovered a couple months ago, so does Windows 10.

So how long before Microsoft and/or Apple (or both?) come out with rudimentary-but-usable CG manipulation/creation apps? Oh, nevermind... Windows 10 has Paint3D, right frickin' there. It's slow/boggy on initially loading large pre-made meshes (especially .obj files - holy crap Wings3D is like 10000x faster!), but holy crap it's all right there.

Bondware had better have a really good strategic plan for growth that goes beyond deciding what will be the new base figures for Poser.

Yup - been trying to keep things tied to the topic (figures), but damn it's hard to do that, considering...