Forum: Poser - OFFICIAL


Subject: What makes a good figure?

EClark1894 opened this issue on Jul 05, 2019 ยท 217 posts


Glitterati3D posted Tue, 30 July 2019 at 6:24 AM

kobaltkween posted at 7:20AM Tue, 30 July 2019 - #4358330

The customer demand that started this market wasn't animation nor even 3D. It was illustration. Poser and Bryce were created to make illustrating with Painter easier. And since they were part of Zygote, DAZ has mostly put that use first. Even after adding game-based aesthetics and game-friendly features, they still primarily design and market their content and software as illustration tools.

(snipped out important stuff just to keep from adding more text)

One can hope that Renderosity/Bondware has, as it's objective, to return to the roots of Poser and move forward from there!

Trying to force a round peg into a square hole has always been an exercise in futility. Do what Renderosity does so well - cater to the customer base that uses Poser as it was intended and allow the techno nerds the ability to outsource those tools they want to use in Poser.

Honestly, what I see from DAZ at this point is them "techno nerding" this base right out of their software. The system requirements from them are quickly outpacing the hobbyist budget.

Poser and Renderosity will/should be here welcoming those customers back with open arms.