EClark1894 opened this issue on Jul 07, 2019 ยท 589 posts
parkdalegardener posted Thu, 08 August 2019 at 5:57 AM
SeanMartin posted at 5:37AM Thu, 08 August 2019 - #4358921
I honestly dont see what the big deal is with iRay. I've been working with a vendor here in taking her Studio-specific texture packages and rebuilding them to work in Poser, and I really cannot see a difference.
Exactly. I texture in Substance. It's internal render engine is iRay. Every texture I paint, I inspect and correct under iRay. I take the maps from Substance and use them in Poser with no change and the results are identical in Poser using Superfly to the iRay render in Substance. I've shown this in the past. Micropoly displacement in Superfly would be useful though.
Lots of knowledge and users were on the SM site. The "make it work like I want" people were still here or at another board. Life was good and people taught, learned, and were courteous for the most part. Return to Rendo and the F.U.D. still flies forth from the same few we all left in order to have reasonable and informative discussions. Those that claim not to know of what they speak, at least not with any authority on the subject; are as usual succeeding in driving away eyeballs and providing nothing of import to this discussion.
I would like collapsible hierarchy trees and micropoly displacement.