VWD_dan opened this issue on Jun 25, 2019 ยท 117 posts
GiraffeStudios posted Sun, 11 August 2019 at 1:14 PM
Hi Dan!
I was using a G3F figure, but found the problem with several outfits; one of them was the leotard from the Let's Get Physical outfit for G2F.
I run the VWD script, loaded the G3F as Collision with default settings, then loaded the leotard as cloth with the assistant; I chose an static simulation, cotton preset, no nail to collision vertices and no self-collission either. Run the simulation, all is fine but the cloth is too loose for a bodysuit; so I selected all vertices and tried different values (I think the first I tried was 80, since it worked good on previous version of VWD) under scale and softness; pressed apply without checking H or V and the mesh went flying.
I hope it is clear enough and helps you find a solution; if there is any problem in the first place.