tchamberlain2 opened this issue on Aug 11, 2019 ยท 19 posts
Afrodite-Ohki posted Sun, 11 August 2019 at 7:00 PM
Roxie isn't widely used - that's probably the reason you were unable to find anything about that.
I'm loading her here to check.
This is the material of her corneas:
Expanding those nodes:
I'm going to assume you have no knowledge of building materials in Poser - if you do know about it, please ignore most of this, it might help someone else.
Okay, so a number of things:
If you have a lot of bright things in your scene, that Reflection_Value of 0.7 (under the main PoserSurface node) is way too high. That makes her corneas almost a mirror. Lowering that number may help. (I also have no idea why they plugged it into a Blender node with nothing else, AFAIK that does nothing, but whatever.)
In general, that Blinn node seems too bright for me as well. a Reflectivity of 5 feels like something more prone to highlights than anything in nature - I'd lower that down to 1 or less than that.
And keep in mind that Roxie has a material zone for each of her eyes, so you'll have to change the material in CorneaRight AND CorneaLeft.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.