3dcheapskate opened this issue on Aug 12, 2019 ยท 24 posts
3dcheapskate posted Mon, 12 August 2019 at 2:33 AM
Now to find a simple* formula that will convert any integer** in the range 0-31 to a (probably, but not necessarily) different integer in the same range. Without any number being duplicated. That can easily be done in Poser's Material Room.
*Unfortunately the standard simple pseudo-random number generators that I know of use the result of the first calculation as the input to the second, and thus aren't really suitable. Maybe some sort of look-up table ? But how would I implement that ?
**Yes, I'm considering 0 to be an integer here
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).